State of AI 2026 Report Is Live!

Blog

AI Insights · Timothy · April 2022

Top 5 Tank Games on iOS in Europe Q1 2022

An overview of the performance of the top 5 tank games on iOS in Europe during the first quarter of 2022, based on data from Sensor Tower.

Top 5 Tank Games on iOS in Europe Q1 2022

During the first quarter of 2022, the top 5 tank games on iOS in Europe exhibited diverse performance trends in terms of weekly downloads, revenue, and active users. Sensor Tower provides detailed insights into the performance of these applications.

World of Tanks Blitz™ from WARGAMING Group Limited saw a notable peak in weekly revenue at approximately $332K in late December, followed by a gradual decline to around $170K in early March. Weekly downloads showed an initial increase, reaching about 46K in late January, before stabilizing between 26K and 28K towards the end of the quarter. Active users fluctuated, peaking at around 471K in mid-January and settling at 384K by the end of March.

War Machines:Battle Tank Games by Wildlife Studios experienced varied weekly revenue, starting at $111K in late December and fluctuating to end at approximately $73K in late March. Downloads exhibited a progressive increase, rising from 8.7K in late December to 18.6K by the end of March. The active user base also grew steadily, from 45.9K in late December to 65.6K in late March.

Iron Force by CoolFishGames had relatively modest weekly revenue, peaking at around $34K in late December and decreasing to $5.2K by mid-March, before recovering slightly to $16.8K by the end of March. Weekly downloads remained low, fluctuating between 48 and 298 throughout the quarter. Active users saw a slight decline from 4.2K in late December to 3K by the end of March.

Tank Stars from AI Games FZ maintained a consistent performance in weekly revenue, averaging around $4K to $6K throughout the quarter. Weekly downloads showed a significant peak at 27.6K in late February, before settling around 20.2K by the end of March. Active users also showed a peak at approximately 124K in late February, before stabilizing at around 100K by the end of March.

Furious Tank: War of Worlds by 雅芳 朱 saw modest weekly revenue, peaking at $5.2K in late January and fluctuating around $3K to $4K for the rest of the quarter. Weekly downloads remained relatively low, ranging from 532 to 910. There was no active user data available for this game.

For more detailed insights into the performance of these and other apps, visit Sensor Tower.


Sensor Tower's platform is an enterprise-level offering. Interested in learning more?


Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: April 2022